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Thursday, November 10, 2005

Halo gets new look for Xbox 360

The guys from Bungie have finally given some more detail on why Halo and Halo 2 will be the first things players will want to play on Microsoft's Xbox 360.

This is news to be appended to their previous announcement that there would be something new in the Halo games that would encourage players to continue playing them on the next-gen console. The good news for Halo fans is that, as said on Bungie's site, "the hardware in the 360 can do a lot of nifty stuff, and specifically in the cases of Halo and Halo 2, it can display the graphics in wide screen, at 720p, with full scene anti-aliasing." Good news for fans with an interest in playing Halo at high resolutions until the release of Halo 3.

Better still, this won't require a new copy of Halo and while we all knew (the power of positive thinking) this, it's nice to see it written up that, "The "new" version of Halo or Halo 2 is simply the disk you have already. Pop it into your 360 and it'll load up just like before." Sounds like something I could just about manage.

The only question that remains is how Halo would look with the resolution cranked up and anti-aliasing applied. The word is that, "it doesn't look kludgy, artifacty or smeary like an upscanning DVD player. The best way to describe it is that both games look like they're running on a PC at those resolutions." Neologism has never sounded so backwards compatible.

Certainly good news for the Xbox 360 camp, with gloomy shadows cast over the PS3's backwards compatibility this can only mean more converts for Microsoft in the next-gen console race.

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